Update 3.3 features balance changes to Celeste, Koshka, Lance and more. Read on for the details. …


GAMEPLAY BALANCE CHANGES

GHOSTWING

GHOSTWING’S BLESSING

  • Damage to structures
    • 25% 15%
  • Barrier
    • 100 + 4060 + 40

 



HERO BALANCE CHANGES

BARON

JUMP JETS

  • Cooldown Reduction Per Basic Attack
    •  8% 15%

BLACKFEATHER

FEINT OF HEART

  • Cooldown
    • 10/9.5/9/8.5/8 9/8.5/8/7.5/7

ROSE OFFENSIVE

  • Charge Time
    • 60/55/50 45/40/35

CELESTE

HELIOGENESIS

  • Damage
      • 80/135/190/245/300 80/130/180/230/280
  • Supernova Crystal Ratio
    • 200% 170%

SOLAR STORM

  • Travel speed decreased

CHURNWALKER

HOOK AND CHAIN

  • Travel speed increased
  • Damage
      • 2/2/2/2/3%1/1/1/1/2%

GLAIVE

STATS

  • Attack Speed Per Level
      • 1.2% 2%

TWISTED STROKE

  • Cooldown
        • 12/11/10/9/810/9/8/7/6

BLOODSONG

  • Damage Per Stack
          • 10/15/2015/20/25

IDRIS

DIVERGENT PATHS

  • Required threshold
      • 100 120

KESTREL

STATS

  • Weapon Power
          • 64-13070-136

GLIMMERSHOT

  • Weapon Ratio
      • 100%100/100/100/100/110%

KOSHKA

BLOODRUSH

  • Bonus Movespeed
      • 2.52

KRUL

STATS

  • Weapon Power
      • 77-14770-147

SPECTRAL SMITE

  • Life Steal
      • 9/9/9/9/11% 6/7/8/9/11%

LANCE

 

STATS

  • Attack speed item scaling
      • 50% → 75%
  • Attack Speed Per Level
      • 0% 2%

GYTHIAN WALL

  • Weapon ratio
        • 100% 120%

COMBAT ROLL

  • NEW: Weapon ratio
        • 0% 30%
  • Cooldown
        • 8/6/4 6/4.5/3
  • Stamina Cost
        • 30/25/20 25/20/15

LYRA

PRINCIPLE ARCANUM

  • Empowered Shot Crystal Ratio
      • 70% 80%

IMPERIAL SIGIL

  • Damage Crystal Ratio
      • 120% 100%

MALENE

LIGHT RIBBONS

  • Damage
      • 60/115/170/225/280 → 60/105/150/195/240

ENCHANTED TRANSFORMATION

  • Cooldown
    • 5/4/3/2 → 6/5/4/3
  • Slow
    • 30/45/60/75% → 30/40/50/60%
  • Cooldown
    • 60/120/180/240 → 60/100/140/180

OZO

THREE RING CIRCUS

  • NEW: Weapon ratio
      • 0/0/0% 20/20/40%

REIM

STATS

  • Movement Speed
      • 3.3 3.4

WINTER SPIRE

  • First impact Crystal Ratio
      • 70% 80%
  • Second impact Crystal Ratio
      • 100% 120%

REZA

SCORCHER

  • Hitbox decreased to more accurately match effects
  • Travel speed increased
  • Range
      • 7/7/7/7/9 → 7.5/7.5/7.5/7.5/9.5

TROUBLEMAKER

  • Post-dash lock time
    • 0.1s 0s
  • Cooldown
    • 2s → 0.5s

NETHERFORM DETONATOR

  • Landing Time
      • 1.4 1.0
  • NEW: Decaying Movement Speed
      • 1.0  2.4s

RINGO

STATS

  • Health
      • 673-2077  703-2107

TWIRLING SILVER

  • Cooldown
      • 12 11

RONA

BERSERKER’S FURY

  • Attack Damage
      • 85% 80%

FOESPLITTER

  • Cooldown
      • 16/15/14/13/12  18/17/16/15/13
  • Weapon Ratio
      • 85% 80%

SKAARF

SPITFIRE

  • Crystal Ratio
        • 150% 130%

DRAGON BREATH

  • Crystal Ratio
        • 100% 130%
  • Damage per second
        • 325/400/475 350/450/550

ITEM BALANCE CHANGES

ATLAS PAULDRON

  • Attack Speed Reduction
      • 50% 65%

FROSTBURN

  • Crystal Power
    • 85 → 100

WP INFUSION

  • Max Weapon Power
      • 80 70

CP INFUSION

  • Max Crystal Power
      • 80 70

SPELLFIRE

  • Now deals Ability-type damage
  • Burn Damage
      • 15-50 8-30

STORMCROWN

  • Hero/Structure Damage
      • 20% 10%

STORMGUARD BANNER

  • Hero/Structure Damage
      • 15% 10%

TENSION BOW

    • Passive Damage
        • 240 210

 


TALENTS BALANCE CHANGES

ARDAN

VANGUARDIAN

  • Damage base
    • 50% 40%
  • Damage scaling
    • 2.5% 2%
  • Cooldown scaling
    • 1.5% 1%

HEAVY HITTER

  • Bonus range base
      • 1  -2

BAPTISTE

ARMY OF SOULS

  • Cooldown base
      • 80%  70%

BLACKFEATHER

POINT GUARD

  • Barrier base
    • 130%  150%
  • Barrier scaling
    • 7.5%  10%

ELUSIVENESS

  • Damage base
    • 60%  100%
  • Damage scaling
    • 10%  25%
  • Focus cost base
    • 20%  5%
  • Charge time base
    • 60%  50%

CATHERINE

SHOCKWAVE

  • Enemies are now also stunned for the duration of the knockback

FLICKER

SWARMING LIGHT

  • Damage base
    • 100%  90%

FORTRESS

LONGTOOTH

  • Bonus range base
    • 1.4  1.6
  • Passive weapon power base
    • 1%  0.5%
  • Passive weapon power scaling
    • 1%  0.5%
  • Passive attack speed base
    • 1%  0.5%
  • Passive attack speed scaling
    • 1%  0.5%

CRITICAL WOUNDS

  • Cooldown base
    • 145%  125%

GRACE

SEAL OF RETRIBUTION

  • Damage base
    • 125%  100%

IDRIS

PATH OF THE SEEKER

  • Passive weapon power base
    • 0%  -20%
  • Passive weapon power scaling
    • 1%  1.5%
  • Passive crystal power base
    • 0%  -20%
  • Passive crystal power scaling
    • 1%  1.5%

MALENE

SHADOW TERROR

  • Fear duration base
    • 0%  -20%
  • Passive weapon power scaling
    • 1%  1.5%
  • Passive crystal power base
    • 0%  -20%
  • Passive crystal power scaling
    • 1%  1.5%

ROYAL FAVORS

  • Barrier base
    • 110%  120%
  • Barrier scaling
    • 10%  20%
  • Damage base
    • 100  200
  • Damage scaling
    • 125  150

RINGO

BULLET SPLIT

  • Damage base
      • 75%  97.5%

SAMUEL

UNWAKING NIGHTMARE

  • Stun duration base
        • 1.2s  1.8s

VISCOUS DARKNESS

  • Slow base
      • 30%  50%

SKAARF

SPLITFIRE

  • Damage base
      • 65%  60%

TONY

HAYMAKERS

  • Damage base
      • 65%  60%
  • Damage scaling
      • 5%  2.5%

 

The post Update 3.3 Hero & Item Balance Changes appeared first on Vainglory.

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